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NewsNew Professor AppointedProf. David Suter, a leading researcher in computer vision and image processing, has joined the School of Computer Science and the ACVT. Debevec TalkPaul Debevec gave a talk on New Techniques for Acquiring, Rendering, and Displaying Human Performances on 29th of July 2008. Paul is the associate director of graphics research at the University of Southern California's Institute for Creative Technologies (USC ICT) and a research associate professor in USC's Department of Computer Science. His Ph.D. thesis at UC Berkeley presented Fa\xE7ade, an image-based modeling and rendering system for creating photoreal virtual cinematography of architectural scenes from photographs. Using Fa\xE7ade he led the creation of a photoreal animation of the Berkeley campus for his 1997 film "The Campanile Movie" whose techniques were later used to create virtual backgrounds for the "The Matrix"; he went on to demonstrate new image-based lighting techniques in his animations "Rendering with Natural Light", "Fiat Lux", and "The Parthenon". Debevec led the design of HDR Shop, the first widely used high dynamic range image editing program and co- authored the recent book "High Dynamic Range Imaging".Google EngagedThe ACVT has secured a grant from Google to investigate feature descriptors which might be used to identify objects of interest in video. This project forms part of a growing ACVT engagement with Google. VideoTrace Impact Continues to GrowThe VideoTrace technology was presented at Siggraph (the leading computer graphics conference world-wide) in 2007, and subsequently to Google in Colorado, Sony in London and 2D3 in Oxford. Negotiations continue with Google, Autodesk, and Sony amongst a host of others as to the commercialisation of the technology. The web site describing the technology has had over 250,000 hits since August, and has received world-wide media coverage. The following patent applications have been lodged to protect the technology
Bachelors Degree in Computer GraphicsA new Bachelors Degree in Computer Graphics has been created at the University of Adelaide, with the first intake of students in 2008. The degree structure has been planned in consultation with the Industry Partners, and particularly Rising Sun Pictures. The degree initially focuses on building a general computer science background, which is essential for a technical career in software development. This is coupled with an understanding of the 3D modelling and animation technology that underlies computer graphics. Later stages of the degree specialise in the technical aspects of writing 3D graphics applications, and with software engineering skills that are required to successfully complete team based projects. Advanced courses in 3D modelling and animation are also included, giving graduates a complete grasp of all aspects of computer graphics development. The degree emphasises practical skills as well as an understanding of the issues underlying the creation of graphics software. Students will be required to complete a half-year, team based project, and a major graphics software project in their final year. The degree has received the most student first preferences of any of the new degrees within the University this year. For more information see http://www.cs.adelaide.edu.au/programs/graphics/ . A postgraduate degree in Computer Graphics is currently being developed. Collaboration with CMU and TAFEA new program of collaboration between students from the University of Adelaide School of Computer Science and the Digital Media Design program of TAFE has been initiated. The students are collaborating in designing and producing computer games. A group of students from the new Bachelor of Computer Graphics degree have been invited to take part in Carnegie Mellon University’s GamesLab series of workshops which aims to impart skills in games production with a particular focus on the commercial aspects of successful game development. Innovation Project DeliversThe first Innovation Project with DSTO has been completed and delivered. The degree of interaction with DSTO has far exceeded expectations and the results have been extremely successful. A new programme of interaction is currently being planned, with mechanisms for strengthening the relationship being examined. Previous NewsPremier's Science and Research Fund resultThe ACVT, Tenix Defence, DSTO, and Rising Sun Pictures have been awarded a Premier's Scence and Research Fund grant to develop a Visual Technologies Laboratory. The PSRF will provide $750,000 over 3 years towards the project, with partner contributions brining the total grant amount to over $1.5 million. This project will establish a state-of-the-art Visual Technologies Laboratory for research into the production and analysis of visual digital media based in South Australia. The Laboratory will provide a mechanism for generating both the world-class technologies and the skilled workforce required by the next generation of digital content-based industries. The Visual Technologies Laboratory will provide the infrastructure, focus and leadership in research required to establish South Australia as the focal point of Australian visual technologies industries. The capabilities to be provided will be invaluable to the Defence, Film and Television Production, Computer Games, Video Surveillance, Mobile Content and ICT industries amongst a host of others. These industries are unified by their dependence on visual digital media, and the fact that constant innovation is vital to their ongoing growth. These industries also represent an important opportunity for South Australia to leverage existing capabilities in order to take part in the rapidly expanding new economies surrounding digital content. This dynamic sector of the economy is largely immune to issues of geographic separation and thus offers a significant opportunity for growth in exports for South Australia. International Workshop on Parameter Estimation for Computer Vision ProblemsA series of talks were presented including the following
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